Torbjörn is a dwarf. He builds things. What Blizzard did to come up with Torbjörn was look at Team Fortress 2 and say, “Which World of Warcraft archetype would the Engineer be?” Obviously the answer is dwarf, because dwarves are squat and grumpy, and they build things.
I can’t tell you what it’s like to play Torbjörn, because I have never played him. In my nine hours of Overwatch I have never played anyone but Pharah. What I can tell you is what it’s like to play against Torbjörn.
Torbjörn builds a turret. He has some other skills, which I looked up and promptly forgot, but really his defining ability is the turret. The turret sits in one place and shoots at enemy players. Because the turret is immobile, Pharah’s rocket launcher is supposed to be good against it. But because I am a noob, this has not been my experience. When I try to shoot the turret, the turret shoots me back. I often miss. The turret does not.
Every class-based first-person shooter has at least one character designed for people who do not enjoy the core mechanics of first-person shooting. Hence: Torbjörn. Yes, he has a gun; yes, the gun does decent damage. But you don’t play Torbjörn because you want to click on people. You play Torbjörn because you want a turret to click on people for you. You play Torbjörn because you want to play tower defense.
And there’s nothing wrong with that! Overwatch is overtly committed to diversity. Characters from every region of the globe! Robots, cowboys, and a soft-spoken ape! Different body types and personalities and skillsets and playstyles! For a high-flying jetpack trooper like Pharah to feel unique, you need stolid, earthy heroes like Torbjörn to differentiate her from. In the landscape painting that is Overwatch, Torbjörn is not the brilliant sun, nor the softly waving fields of pink flowers; he’s the dirt in the foreground, the loamy soil at the foot of the trees, the simple and pastoral foundation without which the other elements, for all their beauty, would seem garish, lurid, and fundamentally incomplete.
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